

We've already added support for sharing simulations on Steam Workshop and plan to support custom models and textures in the future to open up even more doors to the community's creativity.” We also add simulations and features based on community requests. We make an effort to address every issue that comes our way. “We actively seek community feedback from our in-game feedback form, our forums, Discord, and social media.Ĭommunity feedback helps us prioritize our long list of planned features and focus on fixing the worst bugs and issues. How are you planning on involving the Community in your development process? “The price may increase as we add major features in the future.” Will the game be priced differently during and after Early Access? We look forward to continuing to improve the experience in the future.” The VR version of Universe Sandbox now nearly matches the features and functionality of the desktop version. Because it is a large-scale sandbox, though, it does have its share of bugs and could use polish in some areas.

We've fixed most of the serious issues and have made a lot of progress on optimizations for a range of hardware. “It is already a fully-featured, stable, and smooth-running simulator. What is the current state of the Early Access version?


“Universe Sandbox is in active development and has become a fully-featured, stable, and smooth-running space simulator.
